The Design

We don’t want the SMILE room to be a fixed idea, we want it to be a flexible, developing, evolving idea. At the root of the design has always been to benefit as many children as possible, while allowing the room to develop and grow with input from those who use it.

Below are two designs we produced for to two different schools, one having nearly 500 pupils and the other only about 90 pupils. These two designs show how we can adapt the concept to any size school and any shape space.

Design 1

The Mead Sensory Room front view


The Mead Sensory Room front view

Design 1 has been designed for the larger school which also has a larger room available for the project. The room is designed around two projectors, the main one currently using a 3D short thrown projection system at 1080p and the second will be another short throw system at 720p. Both will be fed by a high end 3D ready computer system and the second projector will also be able to display content from an iPad or iPod. The whole system will be controlled via a wireless touch screen monitor using windows 8. We will have surround sound for use with the scenarios and movies.


The Mead Sensory Room back view

The SMILE room can be used as a whole or in zones, using the DNA seating the room is naturally divided into three areas. The main screen is the largest area, with the secondary screen being another area and is ideal to work with smaller groups and an ipad. The final area uses a chalkboard which can be combined with UV lighting to help with particular aspects of children's learning. The entire room uses colour changing lighting to complement each project or task to be undertaken, allowing better immersion and task lighting.


The Mead Sensory Room top view

While the whole room can be used for specifically targetted work with children the corner with the bubble tube has been especially thought out for children with additional needs. We wanted a calming area to include bean bags, a mirror and a lit tactile board. The area has to be cosy yet large enough for small group work, we also want to have artwork in this area that can regularly change with each season.


Design 2

The Mead Sensory Room front view

While the second school is much smaller than the one in design 1, we have designed the SMILE room idea to be on a per child basis, this means no matter how many children a school has the idea can be adapted to that size school.

For Design 2 the room we have is a much smaller room which means we are using just one projection screen which takes up the entire end of the room and is still full high definition and 3D. Also due to the size we will not be using a seat but instead bean bags. There will still be a UV light and the ceiling will also be painted as the night sky. The room will have a mirror and blackboard and can use most of the apps and software being developed for Design 1.This room will naturally be cosy and with the use of bean bags, will still offer a calm relaxing environment when needed.

The computer will be 3D but will be a lower spec, it will still have a wireless touchscreen monitor and a blu-ray drive. For this room we will not be including an ipad or a Wii as budget will not allow, but the computer will easily be able to play games and due to it running Windows 8 will have access to the Windows 8 app store. This room will also be using the same surround sound as Design 1. We will not be using the aroma generator on this site, but we want to show that using other items in a smaller room can work just as well.

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SMILE room Project - 27 Cresswell Drive, Hilperton, Trowbridge, Wiltshire BA14 7TN